Thursday 24 July 2014

Some musings on meat puppets

Well we all know these other forces in warmachine are good for making meat puppets that we can control and send back against their former comrades to secure more corpses for more meat puppets. But how best to use them?
Now in every list i take the lowly Mechanithrall I always put in a necrosurgeon, who each turn activates first and keeps up with the unit, so when they take some hits she is there to keep them running, and should they actually kill in combat she will be there for me to forget that she claims the corpses of any living models killed within 5".
What does this mean, well mostly i'm stupidly scamming myself out of more mech thralls, and she makes a nice accompanyment to the satyxis raiders as when they finally get busted she can bring them back as more thralls, after learning this lesson about reading all the rules for a unit I think it is fair to say things may go a little better in my games this Friday in which i have made a few adjustments to what i will be running.
Firstly my anti big armour list:
Goreshade
2 stalkers
min bane thralls w/UA
Min Bane thralls
Lord Tartarus
2 Pistol Wraiths
Max Nyss Hunters

Next the Scenario/ Anti infantry List:
P Deneghra
2 Deathrippers
2 Pistol Wraiths
Machine Wraith
Max Mechanithralls w/Brute Thrall
Necrosurgeon
Min Bile Thralls
Max Satyxis Raiders W/ Sea Witch
Satyxis Captain.

And the Final option is a little undecided, I'd like to test ESkarre with Deathjack and all the Satyxis, or the Witch Coven and Nightmare delivery system,  I'll let you know what i choose and how it goes, in theory with battle reports and pictures :)

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